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Cartoon animator 4. ...3/23/2023 ![]() ![]() If they don't, you can click on the Show Bone check box to activate it. Upon entering Composer Mode you will notice that the bones now appear on the Dummy. To replace the sprites of the character we need to enter Composer Mode by clicking on the button near on the top left of the stage preview window. With the dummy selected, click on the Zero Key button at the top to make sure that it is on the scene route. To create a rig for your character we need to navigate to Actor Template > Character > _G3 360 > 1_G3 360 Human > Dummy for 3D Motion to access all the available body dummies that you can use.įrom here you can choose the angle which fits closest to your character:įor this example we will be using a character which is facing to the side at an angle, so let's use Dummy_2 Front Side by clicking and dragging it into the scene. Once you have access to the Content Manager, select the Actor tab and then select Template.įrom here you can browse through all the different types of characters, heads, body types and accessories that you can use for your animation. You can access the Content Manager by going to Window > Content Manager or by pressing F4 on the keyboard. Here we will be able to browse through the library of character templates, heads and body shapes that we can use as a starting point. We used the following graphic packs from Envato Elements, click on the links to download them:īefore we begin to create our own custom character, let's take a look at the Content Manager inside Cartoon Animator. You can download a free trial version for Cartoon Animator on the Reallusion Website. To follow along with this tutorial you will need your own versions of Adobe After Effects and Cartoon Animator. In our next tutorials, we'll explore how to make a talking avatar, how to create smooth head-turns, and how to animate any photograph. ![]()
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